The air inside Treyarch's Santa Monica studio crackled with a nervous energy that late September afternoon in 2026. On one wall, a massive timeline stretched from the Gulf War era of Black Ops 6 to the gleaming, drone-filled skies of Black Ops 7's 2035. Senior Director of Production Yale Miller stood before it, coffee in hand, contemplating a question that would have been unthinkable a decade...
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